I was surprised at how much I wanted to collect all the ingredients, but remembered that time was my enemy :O Nice take on a platformer kinda-roguelike game !! But you don’t feel punished at any point, I feel :| I mean apart from having to walk the long way again
Viewing post in Cauldrush jam comments
Oh yeah itch doesnt have messaging thats uncool :O
Here’s my discord : fifigrade_ send me a text there !!
Personnaly I go simple with the code for the animation for platformer characters:
func _process() –> void:
––if is_on_ground():
––––if Input.is_action(“left”):
————sprite.play(“walk”)
————sprite.flip_h = true
––––elif Input.is_action(“right”):
————sprite.play(“walk”)
————sprite.flip_h = false
––––else:
————sprite.play(“idle”)
––else:
––––sprite.play(“falling”)
This code can be optimized but its not THAT BAD :D