Ok. Figured it out. I had to run the launcher sh script, but the name of the executable was wrong so I had to rename it to correspond with the name in the script. But I get a bunch of errors when opening a new project. Shader compiler errors, I believe.
Viewing post in libdraco.so.4
Hi! I'll help you figure all that out! Does your graphic card/machine support OpenGL 4.3+?
If possible and you want, please ping me on our discord server, that way I can answer to you more quickly and help you figure out what is wrong.