Quest updates:
1. Add items to NPC vendor default inventory when completing quest. NPC vendor inventory reset to default items every 30 minutes, now can add more items when doing some quests.
2. Quest can have many objectives, sometimes player can do only one to complete quest. There will be different outcomes for every objective.
Sounds:
Simple music for main menu, ingame and cave. And world can have regions (town, boss, some other intresting place), that area can have different music.
Sound effects for hit, miss, block, dodge, start quest, complete quest, dragging item, levelup. More will come...
Sounds are just very simple placeholders. But code is done now for sounds. Can change volume in options.
Character creation:
Player can select icon.

Options:
Vision range slider, still need fixing. Default vision range is 15 tiles. Slider is 10-20 tiles. It will change enemy vision range too. Not sure do I leave that feature.


World:
Day and night cycle. Can be toggled on / off in options. Day last 15 minutes and slowly change to night in 30 seconds, then night last 5 minutes.
Signs and lights can be put on world so noone get lost.

Items:

