Mobile version when
Sadly, running the game on mobile isn't a problem, at least, for Android. The real issue is with controls and scaling. Lots of new features would need to be implemented and reworked. Also, everything on mobile needs to be much bigger, so new fonts, bigger buttons, bigger everything. And this might significantly slow down the development because it's extra code that'll need to be maintained. Lots of extra code, probably. At this point, sadly, I don't have the resources and time to make it happen... Perhaps, the final release will see ports to consoles and mobiles, but it's too early to say at this point.