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Hi! Just had a couple of questions! First off, does the server need to be it's own separate project? Or will it be in the same project as the client/gameplay? My next question is, will this work with Game Maker Studio 2? And Finally, will I have to run it through a dedicated server?

Hi!

Yes, this works with GMS 2. The server can both be in a separate project or in the same project as the client, it's completely optional. And yes you would have to use a dedicated server if you want people to connect remotely.