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It's a nice game, in my opinion the controls or how they are implemented is a tad bit overcomplicated, but to be fair I have never played a game that would swap controls. I felt helpless, maybe that was the design intention I don't know. very unconventional, good job though designers rarely break the mold.

(+1)

I really appreciate your feedback and yup the control swap was intentional, The idea is that you take and give controls to the enemies (not take or give) to solve puzzles