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vital contradiction and soulstitch vessel doesnt work because triggered action CANNOT trigger other ones, because of infinite loops.


whipwood tendrils and bubble coat... jeah in ping pong style there are loops possible XD we will think about how to handle it.


busted divinity is noted... next patch will be balancing

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Whipwood Tendrils + Mask of Vital Contradiction + Nature's Essence is currently hyper busted too. It only loses to anyone that is using Bubble Coat and has more base HP than you (and probably a good Phasing Divinity build, but haven't seen anyone but me run that so haven't been able to test the matchup). Which means you always go Demon Lord for the +1500 HP per wave. To make sure you win the coin flip. It's also possible to lose while not at 0 hp. Since you can get healed from the Mask to lose when you have 100/200/300/400/500 HP and your opponent has 0.

Edit: With Slap and whatever the left arm that hits 5x times that's the same color as Slap is called. The flat damage and fast attack speed of those arms (that we don't care about the scaling on) will just spam trigger Mask, buying time for Essence + Tendrils to outscale everything. We also run Bubble Coat ourselves for winning infinite mirrors. Because those happen usually 1-3 times per run. Early game it's Leech over Essence for the headband slot, since that's OP as all hell early game and just two shots your enemy before they have time to kill you. This build is forceable every single run, easily, which is the biggest issue.