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Yeah I had a good time making it, as I mentioned before the whole shader: restart transition and scene transition along with the general look is all the same one. So it took a while to get right and honestly took up too much time. Black screen is the end! 

It should say Thanks for playing but I messed up :). I had lots of other ideas for levels and traps like a ball that would bounce up and down in world space but once you tilt it would hit an angled wall now so it would bounce according to that. But no time...

Thanks for the comments!