UTILITY
- Tele-Bone - You hold your finger up to your ear-hole and send out a short message to another skeleton you have spoken with. They can respond to this message with their own short message.
- Case the Joint - Your eye sockets glow with an arcane energy, allowing you to perceive things you might have missed. You can spot traps, enemies, dangers, and otherwise important things within a single room.
- Head in the Clouds - You or a creature you touch begins to levitate up to 5 feet off the ground. This hover can last up to an hour. It also allows you to climb things with ease, as you are now incredibly light.
- Skeleton Key - Your index finger bone (or other finger bone) transforms into a key capable of unlocking a single non-magical lock or door.
- Boneless - Your bones melt into a pale goo for (# of successes) rounds (or minutes if you're not in combat). When in goo-form, you cannot make attacks or checks, but you can move through incredibly tiny or tight spaces with no issue. You can manually end this spell early.
- Bonespeak - You can talk with a deceased creature for (# of successes) minutes, asking it questions. The deceased has memories it would have had in life, and, although they are required to respond to you, they do not have to offer you legitimate insight or answers based on the relationship or feelings they have towards you.