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I feel like this is an advanced form of Rock Paper Scissors, and I love it :) Great polish too, I feel like this implements tower defense elements quite well! My only complaint could be that it's quite confusing to keep track of the right element for the enemies and towers, either I just suck lol or maybe the waves could be simpler. I also couldn't get past 1-6, but that's probably on me :D

(+1)

Thank you! :)

The current iteration is really challenging for sure. One good strategy we discovered while testing was to space out the towers across the map into 3 chokepoints (giving yourself more time to react) and to group them by element (reducing cognitive load). There's one more level after the first one if you'd like to give it another shot.

We've thought about continuing the project beyond the jam and have talked about different ways the difficulty could be addressed. Some were planned for the jam build but didn't make the cut.