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A jam submission

FalldownView game page

A diiferent kind of platformer
Submitted by casiwashere (@Thi477695684311), IPat, DrakeSilver — 8 minutes, 41 seconds before the deadline
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Falldown's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals & Theme#122.8332.833
Overall#202.3892.389
Unique Mechanics#212.2502.250
General Fun#272.0832.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Email:
cathleen.atricas@gmail.com

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Comments

Submitted(+1)

wow! This is really unique. The mechanic of dropping platforms on enemies was enough for me. And then I discovered turbo, and then I noticed the gun. And that style. Just wow

Submitted

This is the best cutscene in the history of the gaming industry)

Submitted (1 edit) (+1)

I loved the visual effects. And I broke out on that dance floor 🕺

Submitted(+1)

this is very grinning

Submitted(+1)

Such a unique visual style! The shader is simple yet beautiful, the music perfectly captures that 70s-80s vibe, and the gameplay mechanics are excellent, great job trio! 😁😁

Developer(+1)

🫶🏼 ANDREWWWWWW

Submitted(+1)

Low key a very unique entry! Well done!

Submitted(+1)

your style is something, i like it, its like noita  but with more feedback and bloom, do you have any advices how to achieve that?

Developer (1 edit) (+1)

Hi Snowik,

thank you! We used a Fullscreen Shader Graph that multiplied a Screen Space UV map, floored it and divided it again to achieve a pixelated look.

Then, we added an extremely subtle procedural horizontal checkerboard pattern (offset by time) and added it to that UV map, making it pixelated with animated horizontal offset stripes.

Finally, I used the UV map to create two additional variants of it, offset by very few pixels, and now had a total of three slightly different UV maps, one for each color channel of the URP Sample Buffer (Blit).

And that’s it! :)

Submitted

I had the same question about the graphics that shader is seriously cool! I love how the light pixelates!

Submitted

that really cool, is there any guides or name for that effect?