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You absolutely nailed the 'ever-growing numbers' theme with those dynamic attacker reinforcements each round, and the defender's buffs are a great touch. I especially loved that you specified the Signal Tower's height for LoS.  However, I feel the army point recommendations for the attacker could be clearer; either a fixed total or a percentage in the attacker table would make setup smoother. 'Bring twice or more' feels a bit loose. Still, the core concept and theme are incredibly strong. Great job!

Thanks for the feedback and the kind words, The specific reason as to why I didn't do percentages is because at the time of writing the exact reinforcement number hadn't been set in stone and because people are bad at Percentages; so fixed numbers helps alleviate that problem. I eventually concluded that a fixed recommendation of an extra 1000-1500 points would be better due to the possibility of the Attacker rolling 6s on each round. Unlikely to happen, but I have had that happen.