really cool project, i have a couple of questions:
- could a setting be added to cap the FPS at 30? it's a little jarring when the framerate is doubled compared to in Deltarune
- will the code ever be released for this game? the open-source community tends to be really good wlth bugfixing and porting (two of the major issues you've written about in the FAQ), and i think it'd be cool to see what the community could come up with using the extra freedom of being able to edit everything
i like where this has been going so far, and i'm excited to see what it becomes in the future :)