Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

So polished it seems like the jam lasted longer! Looks nice, plays nice.

Only thing is I wish the duplication served more of a purpose than signaling how good you are doing  and, since reaching the cap happens very often and quickly, the exponential part of it is not as erratic as it may seem. This should read as a nitpick tho, it's such a solid experience.

(+1)

Thank you so much!
I was afraid of capping it too high as I wanted everyone to have the same experience no matter the machine they were using to run it, but now that I think about it I could have let player's choose the cap so those with beefy PC's could watch the madness of 1000 or even 10, 000 balls flying around the screen.

(+1)

(I did say what I said but thinking about it I'm not sure if my pc could handle much more than 200 balls lol)