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(1 edit)

Hi, first I'd just like to say that I've been following this game since about the very start and I loved this game.

I'd like to report on a bug I found with the web version. The main idea of my build was to keep reviving Beekeepers so that the Reclaimer (+1/+2 whenever a follower dies) can keep growing exponentially, since the Bees that Beekeepers create will revive with Incarnator (Revive all followers with 1 health). I also added a Hellhound (Forgot the name, the ability is to repeat all dead follower's dead effects) to make the Reclaimer grow even faster.

Obviously with this build battles will take a long time. When I'm on depth 114, the game just got stuck, the followers aren't attacking. It was just as if I pressed the pause button. I tried turning off the 2x speed (yes I have 2x speed on all the time, even when I fast forward) and pausing, but it yielded no results. I finally had to quit the run, which is pretty frustrating for it's pretty hard to create such a build.

The complete list of my build is as follows for reference.

Mirroring Incarnator

Mirroring Incarnator

Obelisk

Mirroring Beekeeper (Enhanced by Artificer)

Fractured Beekeeper (Copied the ability of the Hellhound)

Fractured Beekeeper (Copied the ability of the Incarnator)

Hellhound

Adaptive Reclaimer (Enhanced by Artificer)

Yep! Unfortunately on the current build there is a bug that'll freeze the game when the 51st follower attacks or is attacked. We already made the fix and will push it with the next update!

Used a similar build on the latest desktop build(v16) and encounterd the same freezing bug.

The windows standalone build here is no longer up to date :( Right now we are only updating the web build and steam demo. The standalone build sort of broke when we implemented the steam API so right now the standalone build is right before we put the game on steam :(