Thanks for the update, I apologize in advance for the wall of text. First, Willow is great! It was fun to learn more about her and the fey wilds through the greenhouse conversations. Your world building is great and I'm excited to see where her story goes from here.
The Briarlord art was awesome and the fight was challenging without upgraded spells. The new direwolf and echo bear have great looking artwork as well. Quick question, does Lucy have dialogue for encountering the bear or dire wolf? I noticed she has some for the Briarlord, but not the replacement fights. Either way, it is interesting to see how the encounters will evolve over time.
Here are some bugs and typos I found.
Bugs:
-The new calming tonic button doesn't check if Lucy has fracture to cure, or if the player has any tonics in their inventory.
-The army guests do not give any reputation when interacting with them in their menus.
-When reaching 100 interest for Willow and choosing to flirt at night, all her scenes are unlocked.
-After unlocking dire wolves, it is still possible to run into regular wolves with Scout during night patrols.
-Blood vials are missing their description and materials needed in the potion crafting menu when hovering over them. They show the previous selected option instead.
-Monsters carry over the Wight's regeneration from its second phase until loading the save again. It shows up as a dummy skill in battle and doesn't do anything but it made me think dire wolves were tougher than they actually are.
Typos:
I found two misspellings in Willow's dialogues. When talking about fey capturing children, she says "raised as oen of our..." instead of one. When talking about what a fetch is, she says "they become everythign..." instead of everything.
Anyways, thanks again for the update. I'm excited to see what Deedra is like when 1.8 releases publicly. Good luck with development!