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(+1)

had a fucking amazing time until I got filtered by the difficulty.  The particle effects are orgasmic and the gameplay feels tight as a virgin. Even if I got stuck on a level, I might try again to see if I can finish the demo some other time.


now, here's a list of things I think could be improved:
- Some levels could be shorter. I think fast gameplay is sweeter on small chunks

- Land mines could be a bit more easy to spot, those got a couple times in a way that didn't feel fair (even if you hear the loud BEEP, it can be too late to dodge once you activate them)

- Guns that no longer have ammo should either de-spawn or no longer be interactable. When there's 6 guns on the floor and you desperately need to pick up one, is no fun to accidentally pick the one that it's empty.