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Nice job, Dri. I 100%-ed the game in about 1.5-2 hours. 

I have two bugs to report:

  • When you're jumping from a platform diagonally up, it sometimes registers it as your second jump. So you jump expecting to have a second jump, just to die in the water. Maybe the coyote time is clashing with the jumping mechanic?
  • When I died in a platforming section, my gun got stuck permanently in the "shot" state. So I couldn't shoot anymore, the game will try to do the teleport animation but it stays within the character's borders, like a ghost appearing beside me when I try to shoot. I fixed this by letting the character die and respawning again.