It took quite a while to properly understand how it works, partially because I didn’t notice you could talk to the guy until attempt 3.
I ended up optimizing a bit too much, and grinded all the materials for both elevators on the first floor since second floor was a bit agressive and the limited ammo mechanics made it quite easy to find yourself in a situation from which you can’t recover. My game actually suffers from a similar problem, if you remember!
This was a jam-packed game, the overscoping is noticable but you made it all work.
I got the same bug that Guds did.
Well done!