FOR ANYONE WHO IS ABOUT TO REVIEW THIS GAME COMPLAINING THEY COULDN’T PICK UP THE KEY: YOU HAVE TO PRESS E
Anyway onto the review.
The game itself was quite a fun little concept. I feel like it needs one more mechanic (for example a door block that needs a key to be opened and gets in your way).
There were a few bugs I’d like to highlight: firstly, the game got really confused in situations where I had both blocks and keys in my inventory. I’d be able to turn keys into blocks and blocks into keys. I also had no way to decide which would be placed when I pressed Q. I think the solution to this issue is to add a way to switch between them and also separate the variable determining how much of each item you hold.
The puzzles gave me quite a few more resources than I felt like I needed (for example the second level is doable with one block).
The game also felt quite short (only like 5 levels and each one like 40 seconds to a smart player like me)
However the 4 minutes it took to complete the game was quite fun!
I recommend, in future game jams, to add a thumbnail when uploading the game. Currently, when we are looking through the catelogue, almost all of them have enticing images that make us want to click, but since yours doesn’t have one, no one wants to click it. Luckily, the people who have time to play them all are still getting to it, so you’re still getting feedback.