Most people immediately made the connection that this game was designed with either rogue mechanics or multiplayer mode in mind, some even realized we could have NPCs for controlling the guns.
There are a lot of things I have imagined when designing the game, and while the design is somewhat future-proof for those feature, the code is not. Nothing is off the table yet, but I do want to go back to working on my main project.
Too early to say anything concrete, but the combat will be similar to my first game: https://eeriexanthic.itch.io/dice-navis