Thank you so much for your kind words and for taking the time to write such a thorough review! Your advice is really appreciated and I will think about it when working on my next games. I don't really consider myself much of an artist, but you're right, the game looks pretty generic. I will try to change that in future projects!
There are a few secret scenes and alternative dialogue sequences, but only one ending. However, if you talk to Amanda twice after meeting Daniel in Griffonburgh, when the main plot is over, she will stop the earthquakes for you, that's completely optional.