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A jam submission

Knight Of TilesView game page

Move Knight in tiles, Defeat enemies.
Submitted by DomaTezGames — 42 minutes, 36 seconds before the deadline
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Play Knight Of Tiles

Knight Of Tiles's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation#283.0243.429
Graphics#322.8983.286
Overall#322.7403.107
Sound/Music#332.6463.000
Enjoyment#352.3942.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use HYTOPIA to make your game?
no

Did you use hyperPad to make your game?
no

What are the Discord usernames of everyone on your team?
andrevo38

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Comments

Submitted(+1)

This was definitely a cool little game. Loved the overall presentation and the minimalistic art. That said, I thought the colours for the final desert area could've been a little different. The energy powerup's icon and text blended a little too much into it to the point that I almost didn't see the powerup

I thought the concept of the game was cool though, I feel like it really needs some tuning

As an example, I'm guessing one of the main aims here was to have the player need to make a decision about which enemy they should attack first so that they still have enough energy to get to the other enemies. I think that's an interesting idea, but it felt like the game was a little too forgiving on that front. The player basically had enough energy to get each and every enemy without worry.

On that note, I also think it was interesting that some enemies dropped pickups to refill your energy. However, I think it would have definitely helped influence a player's decision making more if it was indicated beforehand that a certain enemy when defeated is going to drop a pickup. Maybe an enemy has an icon above it to indicate that when defeated it'll drop a powerup.

I also think that maybe you could have the enemies also have some sort of behaviours or actions as well because currently, all of the levels in the game kinda felt like the same puzzle in a way.

All in all, I think this is a pretty solid base to make something from here, though it definitely needs more variety and mechanics to really make something that feels cohesive. Good stuff none the less

Developer

Thanks for your helpful feedback. I'll develop and design the games economy further on your comment.

Submitted

Cute little game! Would be cool if enemies could fight back or were interactable in some way. I thought it was easy until level 5. Not sure what I was doing wrong but I couldn't get past it. Overall a great entry though! Keep it up!

Developer

Thqnks for your feedback. I'll develop this game.

Submitted

GAMES NICEEE

Developer(+1)

Thanks for your feedback. Your game too.

Submitted(+1)

Game looks beautiful. The leves are quite easy.

Developer

Thanks for your feedback. I have a time to play build that i upload in this day. Everything plays speed up (different from editor). I'll gonna solve the problem and build for web.