So much fun, I enjoy that the game so clearly feels like it wants for you to choose to go way too fast and just pray you don't hit anything. I guess you could be sensible and only do that when you have a boost, but I can't help myself. The pixel art is also so sharp
THOUGH that strategy did lead me to figure out how to displace myself out of reality. If you hit an obstacle and come out of your damage invincibility right when you're on top of a second obstacle, the game doesn't know how to handle it, and you get pushed backwards by the prop until it despawns, at which point you're behind where the road spawns - so you can no longer hit anything, but the game still knows you're moving. At this point, you can just hold full throttle until the end! This means the optimal strategy is actually to go way too fast and pray you *do* hit things which I think is also great tbh