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Yeah, I was struggling some with those bugs! I feel you, in test playing the RNG got annoying sometimes, I wanted to change the balance but I ran out of time to settle on what to do about it; sometimes the RNG wouldn't stop the player at any point, letting them sail through the game uninterrupted, at other times it stopped them over and over in a row. A learning experience for my next game, I guess! Anyway, sorry to hear it wasn't your taste, but thank you for your input.