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(+1)

I climbed up to the 5th floor. After I got the hang of how the game works, I liked the idea.

I like how the game focuses me on managing my movement, to minimize the damage I take from the monsters, and that If I position myself eficiently, my allies will follow up with atacks of their own. In my opinion it shows promisse.

I was a bit confused about the weapons. At least up to floor 5, they seem to deal the same damage, and there is no durability, so I did't see any reason to pick new weapons up, or scavenge. But that might be something that changes on higher floors/ with more development.

the bump traps also consfused me. I think they make me drop stuff from the inventory?

I didn't find any major issues. I think you should keep developing the idea, at least a bit longer.