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(+1)

A solid gameplay loop, but for the ingredient combinations — just pick them randomly every single time. I haven't felt incentivized to min-max the recipes just to survive another wave.

Good to know, and agree. What did you think was missing? It's probably out of scope of what I can quickly add on this jam but curious about the feedback for next times! :)

I despise infinite games and competitive ladders. The missing part is the purpose that does not sound like an excuse.