You can’t change the way the game ends, but I still think there is something valuable in letting the player walk through the empty hallways of the labyrinth first before interacting with anything.
AARON!!! this is so cool, thank you for featuring my question :33
i really love your interpretation of the game cause i did not make this as an answer to the question of Omelas, but reading it as one makes me fascinated with my own work all over again