In-Game thoughts:
- I really like the vibe and feel of the game. Everything feels cohesive and fits
- Damn these rats are annoying
- I'm just spamming stuff at these threats, I hope they fuck off
- And I'm dead to something...
- Wish I had a place to store a completed food item to turn in late
- Once you get the hang of it there is a nice rhythm to the gameplay
Post Game thoughts:
I played 3 days, lost of the first 2 figuring things out, and one the last day. Not sure why people are saying it's stressful, that feels like the point of the game. Graphics look great, and sound fits perfectly. I was definitely unsure how to defeat threats, but I think I learned most of them by the end.
My main criticism is I don't really know how this can be expanded, or draw people in to play more then one or two rounds. Maybe some kind of over arching story? This is labeled a demo, so I hope you have a plan for more content.
Still really good through, it's clear your skills are well developed.
Gameplay video: