You are absolutely right about the world building, it's very barebones or rather non existing yet. Got some vague ideas that i will need to refine and flesh out via dialogue, more decorated levels etc. This version is just a first test for the most important gameplay systems. So the buildings are currently just placeholders/blockouts for the environment (and they are not meant to be entered actually). More to come later.
The UI needs to be optimized too ofc, the health/mana values are a bit small i think and it should probably be configurable if they are always visible or not. I will investigate the settings thing with the windowed mode.
Thanks for playing and leaving some feedback!