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(+1)

Thanks for the tips on the shader preloading. I'll look further into that.

And for the screenshots as well I appreciate it. I'll try to figure out why the laser pointer isn't working on Linux. Hopefully I can replicate it on my Steam Deck.

Additionally, yeah, this demo area is WAAAAYYY too dark. I rushed it out when I was intending to have more time to play with the lighting in that area (some last minute bugs showed up among other things I felt were more important to work on). By next Demo Day everything should be a lot easier to see. Sorry about that.