So, my first thought was "Balatro with bugs" :)
This is not something I say when commenting on jam games, but I really liked the UI! It's not easy to make something that both looks good, is not buggy, and is intuitive. Kudos.
Making basically a jam game made of 3 distinct parts? I'd call it risky. Normally I'd say "focus on one thing, and do it really good", but you pulled it off. Almost. Why almost? Well- I thought that the bugs were supposed to find the resources by themselves, so I wasted two first rounds on making only the basic white eggs :)
The game has a nice pace to it- in the "bug" phase ten seconds is just enough to force the player to move, but it doesn't make the player nervous. Still hits that cosy game vibe.
All in all- I liked the game. My son though loved it, though! He'd totally play a more developed version of CaddiShack. Good work :)
Oh, and cool devlog btw :)