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(1 edit)

Thanks for playing and the video.
Beside game over screen I see other stuff not working too in your recording. I'll look into how Wine and Unity interact and if it can be fixed.
To be clear, when you started the game, was main menu visible?

Planes crashing is AI issue, I forgot to program them to avoid clouds (they avoid ground already).

By stabilization you mean camera movement?

I'm still building core mechanics, so there's no concrete goal beside finishin that yet. But since it's playable enough I wanted to see how people fly and shoot without my own assumptions about the game.

I compared the menu with the video of juicychicken and it looks fine. While doing it I noticed that the "Volume" setting isn't saving the changes. Also an unexpected image appears after loading the game. It's barely visible so I took a picture of the frame to see it better.

I mean stabilization for the plane because is kind of tricky to shoot to the enemies at the ground. I normally abuse the unintended mechanic of being in the ground but this time I tried to shoot at them without doing that.

Another mechanic could be dropping bombs so that would be easier to attack at the ground.