Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The game is really interesting and fun to play, but I noticed some problems. 

The hunger bar is an interesting idea, as a mechanic that punishes players who turn over all the cards in a row, but since there is no way to know the position of the exit, enemies, etc. (without using cards) the hunger becomes impossible to avoid and starts to feel unfair. If there was a way to calculate approximately the position of certain cards like in Minesweeper then the player would be faced with the choice of thinking and avoiding most of the fights or tanking it. Smoke bombs have the same problem, if you come across one it is potentially game over and it is impossible to avoid them

Thank you for your feedback!

To solve all these problems, you need to use the found cards correctly:)

There are times when you just don't get lucky, but this is a roguelike, so it happens:)