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(+1)

Trying to star every level- i have no clue what actuslly determines if i get a star or not? Plus, the automatic end of the level tends to cut off my score WAYYY too early even if i still have a ton more jelly going through the system- especially prevalent on level 5, world 1. Ill get everything to go in a solid stream and then itll bunch up just bc it has to go so far and then cut me off early? Its really fustrating... and it makes it impossible to get the star >:V


(Aside from that like. Minor tweak though this game is great 9.5/10 LOL)

A star is awarded whenever you get a score of at least 500 in a level, which usually means having:

- a clear time of under 32 seconds

- all donuts collected

- a continuous, max-inflow stream of jelly being piped in during the 4 seconds between clearing the level and the results screen 

Having an earlier clear time gives you some leeway on the 3rd criteria, but generally the scoring is supposed to be pretty strict for the trickier levels.

It's a challenge system I put in place since I personally enjoyed figuring out strategies and routes for these levels. For world 1 - level 5, my strategy is to wait and let the jelly pool up at the bowl-like peanut butter formation to buffer enough jelly for continuous feeding, and then I'd try to dig in a way so that the jelly doesn't fly above the last stream to avoid bunching it up in the air.

As for the automatic cutoff system, it's there to prevent having to wait too long before pulling up the results, but I'm definitely thinking about some possibilities to make it slightly more forgiving for the scoring.