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(1 edit) (+1)

Thank you for the feedback. I truly appreciate the honesty.

To be frank, I don’t find the game that fun either haha; I tested it a few times but I don’t have the desire to play it again. I was so focused on making the game as simple as possible within the limits of the theme and my skills that I didn’t even ask myself “Is it fun?”

I had a lot more ideas planned  like growth curves, more monsters, monster evolutions, monster spawners and towns you can manipulate time with etc but I had to remove all of those features in favour of actually completing the game. That means focusing on few core features that I can actually complete: simple fixed loop-hero ish movement, age manipulation spells and lifespans.

Anyhow, “making a game fun and interesting” is definitely something I need to put more thought into my subsequent games. And it’s thanks to you that I came to that realisation so I really appreciate your honest feedback.