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Incredibly unique gameplay and ideas. Crazy amount of content for a demo (was still seeing new items on wave 15)

Synergies are super cool. Great execution of SNKRX style

I REALLY like this game and hope you finish it.

A few ideas:

It's a little too hard at the start. Specifically I think  the horizontal/ vertical knobs should have the same rate/ amplitude to make circle patterns easier to make. I think the game should default to making a circle pattern via horiz/ vertical at the start to make the game a little easier to get into. 

I think there should also have the ability to snap to certain intervals on the knobs, but still allow fine tuning. Right clicking a knob should also reset it back to default

Interest should also be capped if it isn't already

It's also a little hard to tell what's going on when there are too many overlapping wires. Maybe consider making them thinner or transparent

The red sword stacking ATK felt OP, but fun to play with. Maybe halve the stacking rate to 50 kills