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This looks good and plays pretty well. I felt like the hitboxes were very slightly off, I know they are supposed to be super small in these games but I swear I straight up walked through a line of bullets a few times. And other times I died when I thought I wouldn't but I could have missed something I guess, I'm not the best at this genre.

Few minor things, you can keep moving the selection while the screen is fading and hear the sound and one time I got shot while respawning and it played the sound but not the death animation and the stage reset again even though I wasn't dead on screen.

Would like to see some sort of unique features that makes this stand out in the future but good work so far

Thank you for playing! 

The hitboxes are currently quite small, which is acceptable by genre standards but could use tuning later when I have more varied playable content. Your observations from the second paragraph are noted and added to my work queue. Much appreciated! My focus remains on a traditional, solid core experience, and I hope to bring unique features to the table as development progresses!