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(+4)

As for your questions;

1. Yes, it is a passion project! A disclaimer that I do truly believe that authors should be compensated for their creative works. It is personally important to me to share my story with as many people as possible. I love reading and writing stories, and I love that everyone and anyone can access them. The downside to this, unfortunately, is that real life distracts me from this passion of mine, even when I want to do nothing but focus on it. The best way would be to find a way to support myself financially, but I'm stubborn about not receiving donations or tips despite paying 50-300% additional commercial fees on all the artwork I commission.

I've really, really thought about using a donation platform in the past, donating a majority of the profits to charities I care about, and keeping as much as I need to cover taxes + pay for a nice cup of coffee. The moment I accept money for this game, though, I really worry that it will change it for me!

2. The discord is closed for now, sorry! I want to make it available when I am more active again.

Tumblr is the best way to keep updated. You don't need an account to view posts, and you can always submit questions anonymously! I post infrequently, but that is the first place I write anything. Check in every few months to see if I say something of note there!

Itch.io is the best for actually content updates since I also write update posts here when anything of substance is added. More insignificant ones or insights to the lore or characters are on the blog.

3. I plan it to release the work on a chapter-basis! On a tangential note, I don't plan on making this a series; I want a complete work that I can keep adding updates towards, similar to the development of Stardew Valley post-release. I hate this comparison since I feel unworthy, but that is the model of development I want to strive towards. Updates until completion, and updates even afterwards! 

As for your critiques:

1. You're absolutely right! At the initial release, the codex and stats page were the most rushed aspects that I added as placeholders. The story itself was the focal point. Of course I should've known how important those things were to the experience.

Next time, I will aim to implement the wonderful character art into the game, but I need to really consider how to make a pleasing character and worldbuilding codex!!! That will take me forever.

2. I just answered the previous comment in detail about music with your post in mind! There is definitely a lot to consider regarding actually doing it correctly. When I add it, I will be very careful with it.

3. BAH, so on the nose, but maybe I'll add it just for you!!

Thank you so much for your detailed comment, and I hope I answered it all with as much enthusiasm,Pibk! <3

(+3)

Thank you for your answer!

Yeah I do get that, I feel like once you start accepting money -especially monthly over something like patreon- you start to put yourself under a lot of additional pressure. (Maybe after the release you can make it so it's downloadable on itch and people can donate if they want to :>)


Then I am gonna keep a lookout on Tumblr and maybe you can let us know on there if/when the discord is open again, that'd be great!


A bit of a combination of  'critique' 1&2, I saw in your reply to dollface444 you mentioned you like the differentiation from Visual Novels, which I absolutely get and makes me rethink my previous comment about the art a little. 

I mainly made that 'critique', because I confused some characters -not the best at remembering names- in the beginning and a face popping up the first time you see the name could help a lot, especially when you are making choices about their identity right after!


Side note, I love it when people/characters go "BAH, ...." always makes me laugh! But yeah it is very on the nose, but when aren't gods in mythology very on the nose? ;3


And thank you for you very in-depth answer! You answered with great enthusiasm <3