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Cool game,though using other tools felt too punishing as it had a cost so i mostly stuck to the laser

Thanks for trying out the game, initially the rail cannon would have a way lower cost but it would need to load shells which would take time so you would be swapping between the systems and essentially try to use all 3 at the same time (kinda like FTL). Though we didn't have time to update the UI to show this so we ended up relying on the upgrades to make it worthwhile. 

I'd say the rail cannon becomes quite nice to use later (it has positive yield after 1 radius or yield upgrade) but using it before that indeed very likely loses your run, and I do think that's pretty bad as it punished experimentation. 

Thanks for the advice, I'll keep it in mind for my future projects :)