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I have an idea that I can design different characters, one character has a high attack power, one character has a fast attack speed.and a character attacking far away. Through these designs, different characters can have different gaming experiences.I hope my idea can help you, and I would appreciate it if you could adopt it.

Hey, jesshao! We appreciate when our fans become just so enthusiastic. Very interesting takes on the game... Why don't you visit our FREE|DISCORDGROUP ? Here you can share your ideas with other gamers. Try it1 ;)

:)

I'm sorry, I made a mistake here. I mean, I hope you can design it this way. I can't even operate a computer(I only play games). I just have an idea, and I'm already happy that you can see the players' opinions. In addition, I can't join the discord group, probably because there is a firewall in China's Internet,Maybe there's an age limit(I don't know how to set it up)?

(+1)

No worries, jesshao! Oh wow, I'm glad to hear from someone in China! :)
Yes, the Discord group is 18+. 

I saw the solution on the internet and have now successfully joined discord. Thank you for your patience.😘 There is an old saying in China that "as long as the mind doesn't slip, there are always more solutions than difficulties."(只要思想不滑坡,办法总比困难多)

jesshao, I'm happy you found a solution. And, I love that Chinese saying, heheh! "as long as the mind doesn't slip, there are always more solutions than difficulties." It's deep... I have to remind myself that every now and then... Thanks for sharing! 😘 

I think that would be cool in a update in the very far future! The attack damage, speed, and range would mean an overhaul to the current combat system, because one of the effects of even the basic hits the characters have is "knock-back range". Essentially, when we hit the zombies, they stumble backwards, and usually out of range of a second attack. It's a well done balance to keep us from being overloaded with zombies all at once, however, to implement like "high attack power"; "fast attack speed"; and "wider attack range", would mean reducing or getting rid of this mechanic, which is currently an essential part of the combat system so far. Like... if they have "fast attack speed" we would need the zombies to not be moving away as far, in order to hit them again fast.

It's a very neat idea though! It will just take some time to put into the game, and probably a long while.