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(1 edit)

No worries, to each their own, as you said. Thanks for your elaborate reply.

I know there's quite some people that don't like to spend effort in order to view the lewd in a game like this. It's something I never really understood, though. After all, there's so much lewd content out there that's easily accessible, in VN's, comics, regular pr0n, and whatnot. If that's what you're after, why bother playing a game in the first place? Isn't the whole point of a game that you're challenging yourself in some way or form?

My guess is that part of the answer to this conundrum lies in the fact that the majority of lewd developers cater to this particular crowd. After all, the vast majority of lewd "games'" suck *** from a gameplay perspective and simply require the user to do a bunch of mindless and repetitive menial tasks in exchange for lewd. So if you delve into the lewd game genre, this is what you come to expect.

Which means that people like me, who enjoy a lewd game with decent gameplay, interesting options are few and far between. That's a shame, because the success of games like Karryn's Prison show that there's definitely a market for it.

Now here, we have a developer who actually built an interesting and promising gameplay loop. Which is commendable in and by itself, because most other devs don't manage that (or even bother trying). I feel it would be a wasted opportunity to leave this gameplay only for the pure route. Why not also tie it into  the route that contains the majority of the content? That would make the game really stand out among its peers.

For people that prefer an easier experience, the dev could always add some shortcuts at the beginning, a story mode that ignores difficult choices, or simply the option to unlock the gallery (although it remains beyond me why anyone would want that :) ).