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(+1)

Thanks for playing my game.  The objective was to escape but I messed up my implementation of directing the player. I added rocks on the ground that leads to the main path and at the end where there's a sound of tree falling, it basically opens up a path beside the dead tree (there's an arrow on the ground) which leads to the exit. I also noticed the mouse sensitivity issue when I saw the video of WinstonLabs playing my game (it wasn't that much of an issue when I was making the game, but the finished product definitely says otherwise XD) and sorry for any optimization issues you faced.