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(+2)

Fixed!

(+1)

Great, I confirm that it works now.
Played the demo and loved it! As a quick suggestion, I think that fighting common monsters isn't too rewarding in the current version: an enemy costs HPs and "weapon durability", but when defeated it does not give big rewards to the player: I'd try to tweak this a little bit.

(+2)

Great! I'm glad everything is working.

Thanks for the tip, I'll think about what I can do