Ammo is a bit scarce, but that’s intentional so that you cannot infinite combo off of enemies and have to upgrade with that in mind. Since I’m a strategy gamer at heart, I focused very much on building the game around making both micro and macrodescisions so that the game didn’t play itself for you.
The player size was a bit of a mistake, my strategy of building the game then applying most of the graphics afterward often produces this kind of problem. In most of my past games, the player character looks a little wonky in some way.
Thanks for the detailed feedback and for playing!