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(+1)

Great demo, I love the aesthetic and feel. You're onto something here, but I have some ideas.

First, at least with the default character, it just takes too long for the game to get challenging, and too long for that challenge to escalate. The difficulty curve is also too constant... Having a mini-boss every third or fifth floor before the shop would make things more dynamic.

(+1)

Thanks for the feedback!

There is no meta-progression yet, but it is already being done. It's a good point about mini-bosses!