Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Problems with keyboard and mose - character moves when you use mouse not only in supersmall mid area on screen, trying to hit enemies lower than you is hard because character on full screen almost touches the area, and when you use mouse outside that supersmall area character moves into directioun where mouse is which is really horrible control desighn. Also having F key on bigger-lower screen button, i mean it makes game fullscreen is not helpfull since D button is literally near so it is always missclikcs when you just wanna move right and you push the F so screen goes back to full screen to back to small. Key bindings and that weird mouse movemebt shoud be changed really.


It would be way better if mouse completelly would be about direction of attack and attack, and Full Screen button can be TAB as example.


THe game feels interesting and fun, but i cannot say i like it more than previous one, but it is interesting to see dev trying something new

thanks for the report! Mouse only is always very hard to design. This is just 0.1, we will change things and balance as we go :)

(1 edit) (+1)

Yeah, i know) My job is to give feedback. Game is beautifull btw, as always)

One queston - Will there be diferent corn for those two other characters you can choose to play? Or is it same chara with diferent energy or something?

(+1)

It will depend to be honest. We'll see the time/energy/money it takes to make a full set of monsters with their scenes, and see from there. Tripling all the scenes is quite the endeavour...
At the very least we will recolour the existing scenes to fit the form you are playing as.

To  be honest, it will depend on the patreon support. We can't go chugging thousands of dollars per month to remake scenes that people don't care about lol. So it depends on patreon.