this is the result of when you take Spore's cell stage and Noita and combine them both. a work of art.
in other words, a very good game
this honestly feels so much cooler than either. i liked noita's code-esque wand system but at some point it feels extremely... exploitable? once you understand what you need to do to make REALLY crazy stuff, it becomes gratuitous
i really loved specifically the cell stage of spore (my main complaint was how short it was) so i have absolutely loved seeing so many cell-stage type games, and this definitely takes the cake so far. it keeps the relative simplicity of "you are a cell" (or a fish i guess, since you're made of cells) but takes the customization aspect to a whole new level. i NEVER imagined designing my own organs in spore, but in this game i've already been forced to work with what i had and create some of the WEIRDEST organs ever. how about detaching arms that scorch things into ash? a giant spike diamond? maybe impact grenades?
and i've only scratched the surface. ggwp game dev, you've made GOTY material :>