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(2 edits) (+1)

Thanks for the constructive criticism, I really appreciate it! Responding to your points:

  • Yeah, art isn't really my forte, but I did what I could with the time I had. Trying to find a style I can reproduce that doesn't suck to look at or make!
  • The random range for the lily pads is 4-6, but I get where you're coming from. That range should be higher as a whole, and it shouldn't be able to create dead-zones.
  • In the final hours before the deadline, I realized dragging the cursor off the edge of the web browser game window pauses (?) mouse detection, so I made the decision to have the drag "release" when the cursor leaves the game window. This of course creates the annoying lack of jump angle options near the edges of the window. I still have not found a technical solution for this using gamemaker. Of course I could limit how far side to side you can go, but that felt like a cheap solution in the moment.

Thanks for playing! Good to see a fellow gamemaker user in the wild!