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Beautiful demo! Love it! 

I'm on Intel Arc a750 GPU and I'm suprised you got global illumination to work since SDFGI and Voxel GI in Godot 4.x is broken with intel drivers. May I ask what technique you used here? Baked lighting?


Also, when I changed the texture settings from high to lower, my fps dropped a lot for some reason.  

It's Voxel GI

Ah.. that's interesting. Thanks!

the texture quality issue is weird, only thing it does is it clamps the maximum resolution..